![]() ![]() I was working as a freelancer at the time. ![]() Like the concept, the prototype lied dormant, biding its time.įast forward to late 2016 when the foundations for the company that became Random Potion were being laid. At the same time, I had a small multiplayer co-op prototype that began as a cyberpunk infiltration game, morphed later into a mystery-laden word game and ultimately into a more traditional fantasy roguelike. These two realisations lead me to start designing a concept for a new kind of roleplaying game, but for a long time that remained as a text file with a small number of bullet points. I wanted a game where, instead of or in addition to the main story, the player could have their own story the game would mechanically recognise. You could, in theory, trot your very own path through the vast game world, but had no way of communicating your goals to the game, which would only react to your actions in regards to the main storyline, everything else feeling little more than a facade. Skyrim seemed to fare a bit better on that front but was unable to deliver on another central promise: deciding your own destiny. The game gave off an illusion of “complete freedom”, but more often than not failed to offer the most sensible option (something commonly referred to as ludo-narrative dissonance). I had played a few hours of Oblivion but was put off by the disparity between its promised freedom and the reality of available actions. I bought Skyrim from Steam pretty much right after it was published. But beneath the Infinity Engine of a surface, there are other less obvious sources of inspiration, namely because these games did not affect Book of Heroes with what they did, rather than with what they did not do or have. ![]() The most often mentioned and visually prominent inspiration for The Dark Eye: Book of Heroes is, of course, Baldur’s Gate, a fact I’ve never denied and have mentioned myself several times. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |